LAWS OF MOTION ONE SHOT CLASS 11 PHYSICS COMPLETE CHAPTER ЁЯФе FOR EXAM 2024-2025 || NEWTON'S LAW
By Munil Sir
ScienceEducation
Share:
Key Concepts
- Force: Push or pull.
- Inertia: A body's resistance to changes in its state of motion.
- Newton's Laws of Motion: Three fundamental laws governing motion.
- Momentum: Quantity of motion, defined as mass times velocity.
- Conservation of Momentum: In a closed system, total momentum remains constant.
- Impulse: Change in momentum, equal to force applied over a short time.
- FBD (Free Body Diagram): A diagram showing all forces acting on an object.
- Contact Force: Force requiring physical contact (e.g., normal reaction, friction).
- Non-Contact Force: Force acting at a distance (e.g., gravity).
- Normal Reaction: Force exerted by a surface perpendicular to the object in contact.
- Friction: Force opposing motion between surfaces in contact.
- Static Friction: Friction preventing initial motion.
- Kinetic Friction: Friction opposing motion of sliding objects.
- Coefficient of Friction (╬╝): A dimensionless scalar value which describes the ratio of the force of friction between two bodies and the force pressing them together.
- Angle of Friction: Angle between the normal force and the resultant force.
- Angle of Repose: Angle at which an object begins to slide down an inclined plane.
- Banking of Roads: Tilting roads on curves to assist turning.
- Centripetal Force: Force required to keep an object moving in a circular path.
- Tension: Force transmitted through a string or cable.
- Recoil Velocity: The velocity of a gun after firing a bullet.
Detailed Summary
1. Introduction to Newton's Laws
- The chapter will cover Newton's Laws of Motion in depth, aiming for understanding sufficient to solve JEE/NEET problems.
- Three levels of learning:
- Level 1: Thoroughly cover each line of NCERT textbook.
- Level 2: Solve high-quality problems.
- Level 3: JEE/NEET level problems (dependent on completion of Levels 1 & 2).
- Directly jumping to advanced problems without foundational understanding leads to negative outcomes.
2. Force
- Definition: Any push or pull.
- What a Force Can Do:
- Create motion in an object.
- Bring a moving object to rest.
- Change shape, size, or dimensions.
- Change the direction of motion.
3. Inertia
- Definition: The inability or property of a body to resist changes in its state of motion.
- Real-world example: A car moving straight has inertia to continue moving straight.
- Types of Inertia:
- Inertia of Rest: A body at rest tends to stay at rest.
- Inertia of Motion: A body in motion tends to stay in motion.
- Inertia of Direction: A body moving in a direction tends to stay in that direction.
- Examples:
- A person in a bus falls forward when the brakes are applied due to inertia of motion.
- Dust is removed from a blanket when beaten because the dust tends to stay at rest.
- A coin placed on a card over a glass falls into the glass when the card is flicked away quickly.
- Historical Context: Galileo Galilei first proposed the concept of inertia.
4. Newton's First Law
- Statement: A body at rest stays at rest, and a body in motion stays in motion with the same speed and in the same direction unless acted upon by an external force.
- Also known as the Law of Inertia.
- Essentially restates the concept of inertia.
5. Momentum
- Definition: Amount or quantity of motion.
- Formula: Momentum (p) = mass (m) ├Ч velocity (v).
- Vector Quantity: Has both magnitude and direction.
- Significance: Indicates how "dangerous" an object is based on its mass and velocity.
- Examples:
- A bullet has high momentum due to its high velocity.
- A stationary truck has zero momentum despite its large mass.
- Calculations:
- Calculating momentum given mass and velocity.
- Calculating momentum using vector components (i, j, k).
6. Newton's Second Law
- Statement: The rate of change of momentum is directly proportional to the applied force.
- Formula: F = dp/dt (Force equals the rate of change of momentum).
- Mathematical Derivation:
- F = k (╬Фp/╬Фt), where k is a constant (k=1).
- F = ╬Фp/╬Фt = (mv - mu)/t = m(v - u)/t = ma (since a = (v-u)/t).
- Conclusion: F = ma (Force equals mass times acceleration).
- Application: If a box with initial velocity zero is pushed, its velocity changes, indicating a change in momentum due to the applied force.
7. Impulse
- Definition: A large force applied over a short interval of time.
- Formula: Impulse (I) = Average Force ├Ч Time Taken.
- Impulse-Momentum Theorem: Impulse is equal to the change in momentum (I = ╬Фp).
- Graphical Representation: The area under a force-time graph represents impulse.
- Examples:
- Hitting a nail with a hammer.
- A person catching a ball moves their hands backward to increase the time of impact, reducing the force.
- Calculations:
- Calculating impulse given force and time.
- Calculating impulse using change in momentum.
- Vector Form: Impulse is a vector quantity.
8. Newton's Third Law
- Statement: For every action, there is an equal and opposite reaction.
- Mathematical Representation: FAB = -FBA (Force on A due to B is equal and opposite to the force on B due to A).
- Examples:
- A box on a bench exerts a force on the bench, and the bench exerts an equal and opposite force on the box.
- A person walking pushes the ground backward, and the ground pushes the person forward.
- Action-Reaction Pairs: Forces always occur in pairs, acting on different objects.
9. Conservation of Momentum
- Definition: In the absence of external forces, the total momentum of a system remains constant.
- Condition: No external force should be applied.
- Formula: Initial momentum = Final momentum.
- Examples:
- When a gun is fired, the bullet moves forward, and the gun recoils backward to conserve momentum.
- When a person jumps out of a boat, the boat moves in the opposite direction to conserve momentum.
- Mathematical Representation: m1u1 + m2u2 = m1v1 + m2v2
10. Real Physics: Applying Newton's Second Law
- Net Force: The total force acting on an object.
- FBD (Free Body Diagram): A diagram showing all forces acting on an object.
- Types of Forces:
- Contact Forces: Require physical contact (e.g., normal reaction, friction).
- Non-Contact Forces: Act at a distance (e.g., gravity).
- Normal Reaction: Force exerted by a surface perpendicular to the object in contact.
- Force of Gravity: Force exerted by the Earth on an object (mg).
- Equilibrium: A state where the net force on an object is zero.
- FBD Examples:
- A box on a table: Normal reaction upwards, gravity downwards.
- A box on an inclined plane: Normal reaction perpendicular to the plane, gravity downwards.
- Component Breaking: Breaking forces into horizontal and vertical components.
- Motion with Newton's Second Law:
- Fnet = ma (Net force equals mass times acceleration).
- Applying this to various scenarios (e.g., a box being pushed, a box on an inclined plane).
11. Motion of Connected Bodies
- Tension: Force transmitted through a string or cable.
- Tension Direction: Always away from the body.
- Solving Problems:
- Draw separate FBDs for each connected body.
- Apply Newton's Second Law to each body.
- Solve the resulting system of equations.
- Trick for Acceleration: a = Total External Force / Total Mass.
12. Circular Motion on Level Roads
- Centripetal Force: Force required to keep an object moving in a circular path.
- Friction's Role: On a level road, friction provides the necessary centripetal force.
- Maximum Safe Speed: v = тИЪ(╬╝rg), where ╬╝ is the coefficient of friction, r is the radius of the curve, and g is the acceleration due to gravity.
- Safety Factors: Speed limits are often set lower than the calculated maximum safe speed.
13. Banking of Roads
- Purpose: To reduce reliance on friction and improve safety on curves.
- Method: Tilting the road surface inwards on curves.
- Force Analysis:
- Normal reaction has horizontal and vertical components.
- Horizontal component of normal reaction contributes to centripetal force.
- Maximum Safe Speed: v = тИЪ(rg (tan ╬╕ + ╬╝) / (1 - ╬╝ tan ╬╕)), where ╬╕ is the banking angle.
- Optimum Speed (No Friction): v = тИЪ(rg tan ╬╕).
14. Angle of Friction
- Definition: The angle between the normal force and the resultant force.
- Formula: tan ╬╕ = ╬╝ (coefficient of friction).
15. Angle of Repose
- Definition: The angle at which an object begins to slide down an inclined plane.
- Relationship to Friction: tan ╬╕ = ╬╝ (coefficient of friction).
16. Recoil Velocity of a Gun
- Concept: When a gun is fired, the bullet moves forward, and the gun recoils backward to conserve momentum.
- Recoil Velocity: The velocity of the gun after firing a bullet.
- Conservation of Momentum: m1u1 + m2u2 = m1v1 + m2v2
- Calculation: By applying the conservation of momentum, the recoil velocity of the gun can be calculated.
17. Conclusion
- The chapter covers a wide range of topics related to Newton's Laws of Motion, from basic definitions to advanced applications.
- Understanding these concepts is crucial for solving problems in mechanics and related fields.
- Practice and revision are essential for mastering the material.
Chat with this Video
AI-PoweredHi! I can answer questions about this video "LAWS OF MOTION ONE SHOT CLASS 11 PHYSICS COMPLETE CHAPTER ЁЯФе FOR EXAM 2024-2025 || NEWTON'S LAW". What would you like to know?
Chat is based on the transcript of this video and may not be 100% accurate.