LAWS OF MOTION ONE SHOT CLASS 11 PHYSICS COMPLETE CHAPTER ЁЯФе FOR EXAM 2024-2025 || NEWTON'S LAW

By Munil Sir

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Key Concepts

  • Force: Push or pull.
  • Inertia: A body's resistance to changes in its state of motion.
  • Newton's Laws of Motion: Three fundamental laws governing motion.
  • Momentum: Quantity of motion, defined as mass times velocity.
  • Conservation of Momentum: In a closed system, total momentum remains constant.
  • Impulse: Change in momentum, equal to force applied over a short time.
  • FBD (Free Body Diagram): A diagram showing all forces acting on an object.
  • Contact Force: Force requiring physical contact (e.g., normal reaction, friction).
  • Non-Contact Force: Force acting at a distance (e.g., gravity).
  • Normal Reaction: Force exerted by a surface perpendicular to the object in contact.
  • Friction: Force opposing motion between surfaces in contact.
  • Static Friction: Friction preventing initial motion.
  • Kinetic Friction: Friction opposing motion of sliding objects.
  • Coefficient of Friction (╬╝): A dimensionless scalar value which describes the ratio of the force of friction between two bodies and the force pressing them together.
  • Angle of Friction: Angle between the normal force and the resultant force.
  • Angle of Repose: Angle at which an object begins to slide down an inclined plane.
  • Banking of Roads: Tilting roads on curves to assist turning.
  • Centripetal Force: Force required to keep an object moving in a circular path.
  • Tension: Force transmitted through a string or cable.
  • Recoil Velocity: The velocity of a gun after firing a bullet.

Detailed Summary

1. Introduction to Newton's Laws

  • The chapter will cover Newton's Laws of Motion in depth, aiming for understanding sufficient to solve JEE/NEET problems.
  • Three levels of learning:
    • Level 1: Thoroughly cover each line of NCERT textbook.
    • Level 2: Solve high-quality problems.
    • Level 3: JEE/NEET level problems (dependent on completion of Levels 1 & 2).
  • Directly jumping to advanced problems without foundational understanding leads to negative outcomes.

2. Force

  • Definition: Any push or pull.
  • What a Force Can Do:
    • Create motion in an object.
    • Bring a moving object to rest.
    • Change shape, size, or dimensions.
    • Change the direction of motion.

3. Inertia

  • Definition: The inability or property of a body to resist changes in its state of motion.
  • Real-world example: A car moving straight has inertia to continue moving straight.
  • Types of Inertia:
    • Inertia of Rest: A body at rest tends to stay at rest.
    • Inertia of Motion: A body in motion tends to stay in motion.
    • Inertia of Direction: A body moving in a direction tends to stay in that direction.
  • Examples:
    • A person in a bus falls forward when the brakes are applied due to inertia of motion.
    • Dust is removed from a blanket when beaten because the dust tends to stay at rest.
    • A coin placed on a card over a glass falls into the glass when the card is flicked away quickly.
  • Historical Context: Galileo Galilei first proposed the concept of inertia.

4. Newton's First Law

  • Statement: A body at rest stays at rest, and a body in motion stays in motion with the same speed and in the same direction unless acted upon by an external force.
  • Also known as the Law of Inertia.
  • Essentially restates the concept of inertia.

5. Momentum

  • Definition: Amount or quantity of motion.
  • Formula: Momentum (p) = mass (m) ├Ч velocity (v).
  • Vector Quantity: Has both magnitude and direction.
  • Significance: Indicates how "dangerous" an object is based on its mass and velocity.
  • Examples:
    • A bullet has high momentum due to its high velocity.
    • A stationary truck has zero momentum despite its large mass.
  • Calculations:
    • Calculating momentum given mass and velocity.
    • Calculating momentum using vector components (i, j, k).

6. Newton's Second Law

  • Statement: The rate of change of momentum is directly proportional to the applied force.
  • Formula: F = dp/dt (Force equals the rate of change of momentum).
  • Mathematical Derivation:
    • F = k (╬Фp/╬Фt), where k is a constant (k=1).
    • F = ╬Фp/╬Фt = (mv - mu)/t = m(v - u)/t = ma (since a = (v-u)/t).
  • Conclusion: F = ma (Force equals mass times acceleration).
  • Application: If a box with initial velocity zero is pushed, its velocity changes, indicating a change in momentum due to the applied force.

7. Impulse

  • Definition: A large force applied over a short interval of time.
  • Formula: Impulse (I) = Average Force ├Ч Time Taken.
  • Impulse-Momentum Theorem: Impulse is equal to the change in momentum (I = ╬Фp).
  • Graphical Representation: The area under a force-time graph represents impulse.
  • Examples:
    • Hitting a nail with a hammer.
    • A person catching a ball moves their hands backward to increase the time of impact, reducing the force.
  • Calculations:
    • Calculating impulse given force and time.
    • Calculating impulse using change in momentum.
  • Vector Form: Impulse is a vector quantity.

8. Newton's Third Law

  • Statement: For every action, there is an equal and opposite reaction.
  • Mathematical Representation: FAB = -FBA (Force on A due to B is equal and opposite to the force on B due to A).
  • Examples:
    • A box on a bench exerts a force on the bench, and the bench exerts an equal and opposite force on the box.
    • A person walking pushes the ground backward, and the ground pushes the person forward.
  • Action-Reaction Pairs: Forces always occur in pairs, acting on different objects.

9. Conservation of Momentum

  • Definition: In the absence of external forces, the total momentum of a system remains constant.
  • Condition: No external force should be applied.
  • Formula: Initial momentum = Final momentum.
  • Examples:
    • When a gun is fired, the bullet moves forward, and the gun recoils backward to conserve momentum.
    • When a person jumps out of a boat, the boat moves in the opposite direction to conserve momentum.
  • Mathematical Representation: m1u1 + m2u2 = m1v1 + m2v2

10. Real Physics: Applying Newton's Second Law

  • Net Force: The total force acting on an object.
  • FBD (Free Body Diagram): A diagram showing all forces acting on an object.
  • Types of Forces:
    • Contact Forces: Require physical contact (e.g., normal reaction, friction).
    • Non-Contact Forces: Act at a distance (e.g., gravity).
  • Normal Reaction: Force exerted by a surface perpendicular to the object in contact.
  • Force of Gravity: Force exerted by the Earth on an object (mg).
  • Equilibrium: A state where the net force on an object is zero.
  • FBD Examples:
    • A box on a table: Normal reaction upwards, gravity downwards.
    • A box on an inclined plane: Normal reaction perpendicular to the plane, gravity downwards.
  • Component Breaking: Breaking forces into horizontal and vertical components.
  • Motion with Newton's Second Law:
    • Fnet = ma (Net force equals mass times acceleration).
    • Applying this to various scenarios (e.g., a box being pushed, a box on an inclined plane).

11. Motion of Connected Bodies

  • Tension: Force transmitted through a string or cable.
  • Tension Direction: Always away from the body.
  • Solving Problems:
    • Draw separate FBDs for each connected body.
    • Apply Newton's Second Law to each body.
    • Solve the resulting system of equations.
  • Trick for Acceleration: a = Total External Force / Total Mass.

12. Circular Motion on Level Roads

  • Centripetal Force: Force required to keep an object moving in a circular path.
  • Friction's Role: On a level road, friction provides the necessary centripetal force.
  • Maximum Safe Speed: v = тИЪ(╬╝rg), where ╬╝ is the coefficient of friction, r is the radius of the curve, and g is the acceleration due to gravity.
  • Safety Factors: Speed limits are often set lower than the calculated maximum safe speed.

13. Banking of Roads

  • Purpose: To reduce reliance on friction and improve safety on curves.
  • Method: Tilting the road surface inwards on curves.
  • Force Analysis:
    • Normal reaction has horizontal and vertical components.
    • Horizontal component of normal reaction contributes to centripetal force.
  • Maximum Safe Speed: v = тИЪ(rg (tan ╬╕ + ╬╝) / (1 - ╬╝ tan ╬╕)), where ╬╕ is the banking angle.
  • Optimum Speed (No Friction): v = тИЪ(rg tan ╬╕).

14. Angle of Friction

  • Definition: The angle between the normal force and the resultant force.
  • Formula: tan ╬╕ = ╬╝ (coefficient of friction).

15. Angle of Repose

  • Definition: The angle at which an object begins to slide down an inclined plane.
  • Relationship to Friction: tan ╬╕ = ╬╝ (coefficient of friction).

16. Recoil Velocity of a Gun

  • Concept: When a gun is fired, the bullet moves forward, and the gun recoils backward to conserve momentum.
  • Recoil Velocity: The velocity of the gun after firing a bullet.
  • Conservation of Momentum: m1u1 + m2u2 = m1v1 + m2v2
  • Calculation: By applying the conservation of momentum, the recoil velocity of the gun can be calculated.

17. Conclusion

  • The chapter covers a wide range of topics related to Newton's Laws of Motion, from basic definitions to advanced applications.
  • Understanding these concepts is crucial for solving problems in mechanics and related fields.
  • Practice and revision are essential for mastering the material.

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