I Built a 3D Game on the Beach with my Phone

Corbin BrownAbout 4 min readJul 13, 2025Watch original
THE SUMMARYAI-generated

Key Concepts

  • 3D mobile game development
  • Artificial intelligence (AI) coding assistants
  • Replit (online IDE)
  • Cursor AI (AI-powered code editor)
  • GitHub integration
  • Mobile development workflow
  • Prompt engineering

Developing a 3D Game on a Phone Using AI

The video demonstrates how to develop a 3D game on a mobile phone using AI-powered tools. The process involves using Replit as the primary Integrated Development Environment (IDE), leveraging its AI coding capabilities, and integrating with GitHub and Cursor AI for more advanced code modifications.

1. Initial Setup with Replit

  • The process begins by creating a new project in Replit, selecting the "3D game" text stack.
  • The initial prompt given to Replit's AI is: "Let's build a 3D game of an airplane I can fly around."
  • Replit's AI generates a plan, which includes:
    • A 3D model of an airplane that responds to player controls.
    • Basic flight physics, including movement, turning, and altitude control.
    • A simple 3D environment.
  • The plan is approved, and Replit's AI begins generating the code.

2. Refining the Game with Prompts

  • The initial iteration of the game is designed for computer controls.
  • A second prompt is used to adapt the game for mobile: "Make it so it's for mobile and I can play on my phone."
  • After the second prompt, the game becomes playable on the phone, with the ability to control the airplane's movement.

3. Integrating with GitHub

  • The video explains how to connect the Replit project to GitHub for version control and collaboration.
  • The steps involve:
    • Accessing the codebase in Replit.
    • Navigating to the Git pane.
    • Creating a new repository on GitHub directly from Replit.
  • The repository is successfully created and named "Aerial Adventure."

4. Attempting Integration with Cursor AI

  • The video aims to use Cursor AI to make further modifications to the game, specifically:
    • Changing the environment to resemble a beach.
    • Changing the airplane's color to red.
  • The presenter attempts to use Cursor AI's new web app feature to create a pull request (PR) with these changes.
  • Due to internet connectivity issues, the Cursor AI integration is not fully demonstrated in this video.

5. Completing Changes within Replit

  • Due to the issues with Cursor AI, the presenter pivots back to Replit to make the desired changes.
  • A prompt is added to Replit's AI to change the game's environment and airplane color.
  • The video concludes with a demonstration of the modified game running on the phone.

6. Additional Resources and Future Content

  • The presenter mentions that a separate video will be created to provide a dedicated guide on setting up a phone for mobile development, including the Cursor AI merge process.
  • The video description will include a link to this future video.

Notable Quotes

  • "This is how easy it is to code now. You thought it was hard. No, no, no. I'm on a beach. That's how easy it is."
  • "I mean, the fact that we can do this all mobile now really shows you how far we've come."

Technical Terms and Concepts

  • Replit: An online IDE that allows users to write and run code in various programming languages directly in a web browser.
  • Cursor AI: An AI-powered code editor that assists developers with code completion, bug detection, and code generation.
  • GitHub: A web-based platform for version control and collaboration, used for tracking changes in code and managing projects.
  • Prompt Engineering: The process of designing and refining prompts for AI models to achieve desired outputs.
  • Pull Request (PR): A request to merge changes from one branch of a repository into another, often used in collaborative software development.
  • Text Stack: A set of technologies used together to build an application.

Synthesis/Conclusion

The video successfully demonstrates the feasibility of developing a 3D mobile game directly on a phone using AI-powered tools like Replit and Cursor AI. While the Cursor AI integration faced some challenges due to internet connectivity, the core workflow of using Replit's AI coding capabilities, refining the game with prompts, and integrating with GitHub is clearly illustrated. The video highlights the increasing accessibility of game development and the potential of AI to streamline the coding process.

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